Higher card wins

War

Won 0Played 0

Dealing…

You · 26 left

CPU · 26 left

Rounds fought: 0

Battle rules

War

Split a deck in half. Flip top cards. Higher rank takes both. Ties mean war: burn three, flip one more, winner takes the pile.

Players

2

Deck

52 cards

Difficulty

Easy

Length

Medium

How to play

Each player has a face-down deck. On Fight, both flip one card. Ace is high. The higher card wins both cards to the bottom of that player's deck.

Quick reference

  • Goal: capture every card.
  • Tie: each burns up to three face-down and flips one more; highest face-up wins the pile.
  • Suits do not matter.

Objective

Take the whole deck. Running out of cards loses.

Setup and deal

Shuffle and deal 26 cards to you and 26 to the computer, face-down.

Gameplay

Tap Fight for each round. During war, Fight again to burn and flip. Captured cards go under the winner's deck.

Winning

Win when the computer has no cards left. Games can run long; new war starts a fresh deal anytime.

Tips and strategy

There is almost no skill once the shuffle is set. Enjoy the wars, or deal again when a streak goes cold.

Brief history

War is a children's classic found under many names. It shows up wherever a standard deck and two players share a table.

About this game

War splits a 52-card deck between you and the computer. Flip top cards each round; the higher rank takes the pile. Ties trigger war: burn cards, flip again, winner scoops everything.

Tap Fight to play each round. Wins and deals save in this browser.

Free browser card game. No download, no signup.

Added October 4, 2026